Illustration: Madison Karrh
The game development landscape has changed a lot in the last 10 years. The medium-size development studios are few and far between. Instead, you have a lot of behemoth AAA developers who make headlines with big games and big crunch times, and the indies — often solo developers working on contract for larger companies with the hope that their game can break away from the rest and become a big enough hit that they don’t go broke.
It’s a challenging and extraordinarily complex world, and to better understand it, Ashley Esqueda spoke with Madison Karrh. Madison is an indie developer, and her game Birth is available right now on Steam. Birth is a puzzle game about building a friend to combat loneliness. Every element of the game was created…
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